The necessary LLVM components for Windows are included in the Odin repository. First, make sure you have Visual Studio installed you have to compile Odin from source, and Odin also requires link.exe from VS anyway. Now, it’s time to build Odin and get started! For Windows # For FreeBSD: pkg install bash git llvm14.For Linux: clang and llvm (Using your distro’s packet manager).Make sure the LLVM binaries and the linker are added to your $PATH environmental variable.Install LLVM through Homebrew with: brew install llvm.Install XCode command-line tools xcode-select -install.Install the latest XCode (from the App Store or the Xcode website).Advanced: run vcvarsall.bat 圆4 from a blank cmd session.Basic: run the 圆4 Native Tools Command Prompt for VS2017 shortcut bundled with VS 2017, or.Have Visual Studio installed (VS2019-2022 is recommend, VS2017 will likely work, for the linker).The following platform-specific steps are necessary: Odin also relies on LLVM (for code generation) and an external linker. Odin supports x86-64/AMD64 on Windows, Linux and macOS, and ARM64 on macOS. Note: Cloning the repository is recommended in order to make updating easier. Or download the latest binaries and add them to your path: Latest Release Latest Nightly Builds Clone or download Odin binaries #Ĭlone the repository git clone (recommended).
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