![]() I also recommend turning autosave off to get some nice weapons by replaying battles. At around Zones 4 and 5 you might want to save some nice speed gear for later on in Zone 6. All other points should go into strength for now. I do have all the achievements so if you need any help on any of the other ones ask me if you want to.Īnyhow, re-spec after the first battle and you'll have 19 free ability points which you should put into vitality. Pacifist- Again, going for this will probably make you re-spec, I suggest doing this on challenging difficulty along with Black Magic.ĭoomsday- This one is doable with Speed-Bio, however I'm not sure that you'll get it, I can't guarantee it, and you would be better off going on psychological and using the shock coma combo on (it's explained on the bottom of this guide)Īll Star- You should've already figured out you need three classes for this. Veradux will just be 3 percent away from leveling up and getting to the all-powerful level 21, where he'll be able to use item store gear, making the battle easier for you. You have the option of getting these achievements below if you want to:īlack Magic- I suggest not doing this because you will come to a point in time on zone 5 where you'll be at the Specialist plus Hounds battle. You will get these achievements for sure using my guide: Later you can get some achievements with other classes too if you want. For Roald/Felicity you'll want strength and vitality, with speed third, exactly like Sonny.ĭepending on how badly you want them, you can get most of the achievements with this guide, or some if you'd just rather get Over the Ashes and be done with it. ![]() Speed is not very key for Vera, as healing always hits, and for almost every battle, he will be on phalanx or defensive. Veradux's gear should mainly be for instinct and vitality, strength being third on the list. Speed goes third until later on, and instinct last. Your gear should be mostly strength and vitality for Sonny, but strength over vitality given the choice. In this guide, I focus more primarily on strength moves rather than poison moves, because you waste a lot more ability points with poison moves, and they just don't deal enough for them to be worth it. Well, in its description, the biological class supposedly harnesses its power from strength and speed. Don't be afraid to give me feedback on this, I'm sorry if I missed anything You may have read other guides, but this is mostly made up entirely of my own thoughts, save for some things like the Withdrawal Combo. Hopefully, if I made this well enough, you should all be able to access zones 6 and 7 without too much difficulty. Hello everyone, this is my Sonny 2 Biological Legend Run Walkthrough.
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